Graphics Definition
Definition > Graphics Definition
Graphics Definition

A graphic corresponds to the secured area of the system where components (EntraPass applications, controllers, inputs, relays, etc.) are located on a connection. With graphics, operators can easily view the exact location of a component installed on a connection, or the status of components and devices such as doors, contacts, motion detectors, controllers, panels assigned to the graphic. Operators can perform manual operations directly from the displayed component (for example, locking/unlocking a door). Operators can execute tasks with or without confirmation. You can create as many graphics as you need. Each graphic can display up to 250 components including using live video as a background. You may also import graphics or maps from other programs in the following formats (BMP, EMF, WMF, JPEG, GIF, PCX, PNG, TIF or PCD).

NOTE: EntraPass offers users four sample floor plans. You can customize them to suit your system needs. The sample floor plans are located at: C:\Program Files\Kantech\Server_ CE \Generaldata\Demobmp folder .

Defining Components of a Graphic

1 - In the Definition  tab, click the Graphics button.

2 - From the Graphic  drop-down list, select the graphic you want to modify, or click the New  button to create a new one.

3 - Assign a name to the graphic (or modify the existing name).

NOTE: When   you select an existing graphic, or when you create a new one, all the components that are assigned in your graphic are displayed in the left-hand pane. The right-hand part of the window displays the graphic itself.

4 - From the Graphic Definition  window, click here to create, edit or modify a graphic to bring up the Assign Components window.

NOTE: If the   video feature is enabled in your system, video components are added to the Graphics menu. These video components can be accessed from the graphic layout. The button can be positioned on a graphic layout and its status can be retrieved by clicking on the video button. In addition to standard options, the following status option will be available for the video component: Video Server Online / Offline, Video Server Parameters (Related to a specific vendor) and Camera status.

5 - Click on the Options menu to display a pull down menu of drawing options. A check mark appears next to an option that is activated. Show hints provides the component’s name (component's address and name) when you point your mouse cursor over that graphic.

•   Draw transparently  will place a transparent button on top of a background picture for a blended effect.

•   Draw frame draws a frame around the component. Frame colour  indicates the current frame colour and allows you to change the colour.

•   Auto display video view lets you add a video view.

•   Select  Edit background picture  to edit the background of the selected graphic. From this window you can modify the graphic's frame and background colour and add annotations.

•   Select Add live video as background to have live video as background.

•   Select Add Web page as background  to have a Web page as background. Enter the URL address  of the connection and press Enter  on the keyboard, or click Test . The Login  and Password  are not required unless the Web page you want to access requires it. Click Test  to see that the page is loading properly. Then, click Save .

•   Select Clear background  in order to clear the background picture of the graphic only leaving the assigned components. You can use this option when you want to insert a new graphic and leave the same components.

Designing the Background for the Graphic Window

1 - Double-click anywhere in the background of the Assign components window to bring up the Design background picture dialog.

2 - Use this window to import a graphic that was created with another application or create your own background using the drawing toolbar buttons.

•   To import an existing graphic, click the diskette button, then drag and drop the diskette in the work area. Once you have positioned the component, and released the mouse button, the Image properties dialog will pop up on the screen. The system displays the Open window. Locate the graphic you want to import and click Open. The graphic will be placed in the graphic area of the dialog.

•   To import a custom button into the background graphic, click the Custom images button in the toolbar. The Select an image window pops up on the screen. Select an button, then click OK to close the window and import the image in your design.

•  To insert shapes and text in the background image, select a rectangle, a circle, an ellipse, etc. in the toolbar, and drag and drop it in your background.

•  To modify a shape you’ve just placed in the burgeoned window, right-click it to open the Properties dialog. and make the appropriate modifications (colour, position, etc.).

•  You can setup the system to display the Properties dialog as you drop the shape into the design window. To do so, select the Show properties on Drop from the Options menu.

•  To retrieve shapes that were previously saved to a disk, select the Load annotations option in the Image menu. When you add shapes to a graphic, you have the option of saving them as annotation on a separate file in order to retrieve them later.

•  To save annotations on a separate file from your graphic, select the Save annotations option in the Image menu. You will be able to retrieve them for later use.

•  To clear the shapes, select Clear annotation in the Image menu. If you save the graphic with the shapes, the shape become permanent.

•  Use the View menu to define how the graphic will be displayed.

NOTE: Sizing handles (square handles that are displayed along the sides of the object that surrounds the selected object) indicate the object is selected.

Assigning System Components to Graphic Icons

1 - From the Assign Components  window toolbar, click and drag the selected component to the desired position. To drag an object across a window, select the object with your mouse and drag, while keeping the button pressed down, to the desired location in the graphic.

2 - Once you have positioned the component, and released the mouse button, the Assign From dialog will pop up on the screen.

3 - Select the system component you want to assign to the button on the screen.

4 - Click OK  to go back to the previous window.

NOTE:  If you do not assign the button to a component, the button will not be saved in the graphic. Only components that were not selected in the graphic will be available for selection.

Printing System Components and Graphics

1 - From the Definition  tab, click the Graphic button and select a graphic from the drop-down list.

2 - Click on the Print button from the Graphic dialog toolbar.

•   Select the graphics to be printed using the checkboxes. You can also use the Select all or the Clear all buttons.

•   Select Print empty fields to include the titles of the fields even if they are empty.

•   Select Print component references to print the component reference numbers.

•   Use the Font  button to display the standard Windows Font dialog and modify the font attributes accordingly.

•   Click on the Preview button to display a general view of the printing layout.

3 - Click on Print to send the graphic to the printer.